In this project, I was concerned with rendering a realistic Santoku Knife, using only black and white. I went through quite a few ideas, before ultimately deciding on the final knife, presented here at the top. As the image evolved, I placed it against images that helped give meaning to its shape and form. Done over a period of months in small increments.
the knife as a standalone object, reduced as much as possible
The chef knife against something it resembles
the chef knife alongside a character
the chef knife to show intent
iterations of the knife

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