Usertesting THiS 2023 |  Boston, MA
Digital Innovation Award
Won highly competitive research award for efforts to redesign the Panera Catering website.

Panera Innovate 2022 |  Boston, MA
Second Place Popular Winner
Won second place company-wide for a project to add flexible and prioritized delivery slotting across Panera’s platforms, with projected savings of over $1mil.

Boston in 100 Words 2023 |  Boston, MA
Honorable Mention
Won 10th place overall in a popular short fiction contest about Boston.
Allston Pudding, Photographer/Writer
Noise Floor, Photographer/Writer
That Magazine, Contributing Artist, 2024
Fields West, Photo Exhibition, 2023
PaperJamDC, Issue 02, Contributing Artist, 2021
Saving Daylight Zine, Contributing Artist, 2021
Northeastern University | Boston, MA
BFA in Digital Art/Animation, May 2015
Graphic Design Minor
Magna Cum Laude

Burren College of Art | Ireland
Intensive course in painting, Summer 2012

UI / Visual Design
UX Research
Usability Testing
Project Management
Content Strategy
Sprint Planning
Agile and AgileSAfe Frameworks
Interaction Design
Product Design
3D Fabrication
Digital and Traditional Illustration

Jira / Atlassian
Adobe Creative Cloud
Google Analytics

Panera Bread
Senior UX Designer | March 2022 – Present
Award winning leader driving research, gamification, and ecommerce strategy for menu and merchandise, along with Unlimited Sip Club and MyPanera loyalty and subscription programs. Grew program to over a million subscribers in just under a year, and introduced in-app challenges to further gamify the purchasing experience. Lead designer for digital menu overhaul work, designed assets, planned testing and nine day sprint cadences for entire UX team. Mapping and facilitating workshops to increase collaboration opportunities across the company, and mentoring youngest members of design team. Hold biweekly meetings with other members of the design team as well as product partners.

UX Designer | July 2021-March 2022
Worked cross-functionally with product, development, and digital leadership for off-premise and recovery channels. Updated design system for implementation across all digital platforms.

Harvard Business Publishing  | February 2021 – July 2021
UX /UI Designer (Contract)
Designed gamified learning experiences and badging ecosystem for professional development platforms. Conducted learner research and leading stakeholder shareouts. Documenting design system for Harvard Manage Mentor corporate learning platform.

Cantina | January 2020 – January  2021
Associate UX Designer
Facilitated user interviews, vision sprints, and research for projects across ecommerce, education, and finance industries. Worked with lead designer and development team to draft wireframes and UI designs in support of overall Agile project strategy. Lead internal professional development opportunities as a facilitator of the Hive Mind, a weekly meeting for the entire design team. Co-chair internal working group for innovative storytelling and new media, focusing on outreach and inbound lead generation, as well as women’s leadership association.

Extension Engine (Now Studion) | Sept 2018 – January 2020
Experience Design Producer (Content Specialist)
Worked directly between product and learning experience design teams to create unique online courses. Collaborated with project managers to oversee Agile development for UX and multimedia content across five delivery teams. Lead internal workshops about learning design, script development and storyboarding.

Blair Academy | Aug 2015 – 2018
Director of Video Studies and Maker in Residence
Designed core curriculum and taught Film & Animation, Design Thinking, and Meaning & Media classes for all grade and experience levels. Doubled number of students in all programs after one year. Introduced STEM design and rapid prototyping to 90 freshmen through semesterly Pinewood Derby event. Produced films highlighting Blair culture for Admissions and Communications offices. Managed 15 student filmmakers who produced related campus-wide projects, events, and publications. Collaborated with faculty to facilitate Project Based Learning Initiatives and weekend design challenges. Faculty mentor to Girls Who Code club, and GSA.

Flocabulary  | Jan 2014 – May 2015
Animator and Video Editor
Edited “The Week in Rap”, a three minute video summarizing the week’s events made in Final Cut Pro and distributed to 20,000 schools across the United States. Illustrated and animated 2D characters, environments and assets for use in educational programming.
Back to Top